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Springer MTAP Special Issue on Multimedia Alternate Realities: enabling technologies, mediated interactions and experiences
Call for PapersScope, Dimensions and TopicsNovel multimedia technologies enable us to experience other realities, to live other people's stories, or to interact in remote scenarios. Different spaces, times, situations or contexts can be entered thanks to multimedia contents and systems, which coexist with our current reality, and are sometimes so vivid and engaging that we feel we are immersed in them. These experiences may feel like an alternate reality. Recent advancements in multimedia and related technologies together with increased computational capabilities facilitate the creation of hypermedia content with higher quality using multiple sensory channels, including audio, visual, haptic, olfactory, and taste. Following three inspiring editions of the Multimedia Alternate Realities workshop at the ACM Multimedia conference, this MTAP Special Issue brings new opportunities to share ideas and results. Research contributions may explore how the synergy between multimedia technologies and its perceptual/cognitive effects can foster the creation of alternate realities and make their access an enriching and valuable experience. This call is open for everyone working on the broader theme of Alternate Multimedia realities, including previous workshop participants as well as new contributors. In line with this conceptual theme, we seek contributions that present multimedia technologies, methods and evaluation approaches from the perspective of "enabling other realities". In particular, one or more of the following dimensions must be addressed in the contributions by prospective authors, when characterizing the type of multimedia alternate realities that they are aiming for:
We invite contributions with the goals and the perspective of
enabling alternate realities experiences as characterized above, through
multimedia technologies, design and evaluation methods for its creation
and consumption. This involves the use of different types of media
content (audiovisual, haptics, smell, and taste), increased immersion
(e.g., 3D, holographic, UHD, panoramic and 360-degree visual media, and
spatial audio), new interaction devices, environments, modalities, and
formats. Topics include but are not limited to: Creation and Consumption of Alternate Realities
Design and Evaluation of Alternate Realities Experience
Alternate Realities Applications
Guest EditorsTeresa Chambel Francesca De Simone Rene Kaiser Nimesha Ranasinghe Wendy Van den Broeck Omar Aziz Niamut Submission GuidelinesAuthors should prepare their manuscript according to the Instructions for Authors available from the Multimedia Tools and Applications website. Authors should submit through the online submission site and select this special issue when they reach the "Article Type" step in the submission process. Submitted papers should present original, unpublished work, relevant to one of the topics of the Special Issue. All submitted papers will be evaluated on the basis of relevance, significance of contribution, technical quality, scholarship, and quality of presentation, by at least three independent reviewers. It is the policy of the journal that no submission, or substantially overlapping submission, be published or be under review at another journal or conference at any time during the review process. Check for details and updates: http://altmmsi.di.fc.ul.pt/ |
CFP: SocialSec 2018
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Social Networks and Big Data have pervaded all aspects of our daily lives. With their unparalleled popularity, social networks have evolved from the platforms for social communication and news dissemination, to indispensable tools for professional networking, social recommendations, marketing, and online content distribution. Social Networks, together with other activities, produce Big Data that is beyond the ability of commonly used computer software and hardware tools to capture, manage, and process within a tolerable elapsed time. It has been widely recognised that security and privacy are the critical challenges for Social Networks and Big Data applications due to their scale, complexity and heterogeneity. The 4th International Symposium on Security and Privacy in Social Networks and Big Data (SocialSec 2018) will be held at Santa Clara University in Santa Clara, CA, USA on 10-12 December 2018. It follows the success of SocialSec 2015 in Hangzhou, China, SocialSec 2016 in Fiji, and SocialSec 2017 in Melbourne, Australia. The aim of the symposium is to provide a leading edge forum to foster interactions between researchers and developers with the security and privacy communities in Social Networks and Big Data, and to give attendees an opportunity to interact with experts in academia, industry, and governments.
Paper Submission Due: 31 October 2018
The symposium seeks submissions from academia, industry, and government presenting novel research on all theoretical and practical aspects of security and privacy in Social Networks and Big Data. Papers describing case studies, implementation experiences, and lessons learned are also encouraged. Topics of interest include but are not limited to: - Attacks in/via social networks
Submission Portal: https://easychair.org/conferences/?conf=socialsec2018 Submitted papers must not substantially overlap with papers that have been published or that are simultaneously submitted to a journal or a conference with proceedings. The page limit is 6 pages in IEEE Conference Proceedings format. Papers will be selected based on their originality, timeliness, significance, relevance, and clarity of presentation. Journal Special Issue extension) for the following journal special issues (more SIs are pending): - Special Issue "Symmetry and Asymmetry Applications for Internet of Things Security and Privacy" in Symmetry (ISSN 2073-8994, Impact Factor: 1.256).
General Co-Chairs Program Committee Chair Publication Chair Financial Chair Publicity Chair Program Committee
SocialSec 2018 will be held in the Vari Hall at Santa Clara University in Santa Clara, CA, which is located at the southern tip of the San Francisco Bay. The location is adjacent to San Jose, the 10th largest city in the U.S., and just two miles from San Jose International Airport. |
[cfp] AltMM 2018 | Multimedia Alternate Realities workshop at ACM MM 2018
International Workshop held at ACM Multimedia 2018 - October 22-26, 2018, Seoul, Korea Multimedia experiences allow us to access other worlds, to live other people's stories, to communicate with or experience alternate realities. Different spaces, times or situations can be entered thanks to multimedia contents and systems, which coexist with our current reality, and are sometimes so vivid and engaging that we feel we are living in them. Advances in multimedia are making it possible to create immersive experiences that may involve the user in a different or augmented world, as an alternate reality. The 3rd edition of AltMM workshop aims at exploring how the synergy between multimedia technologies can foster the creation of alternate realities and make their access an enriching and valuable experience. We seek contributions that present multimedia technologies, methods and measurement approaches from the perspective of “enabling other realities”. In particular, prospective contributions must address one or more of the following dimensions when characterizing the type of multimedia alternate reality that they are aiming for:
Contributions should aim at enabling alternate realities experiences through multimedia technologies, design and evaluation methods for their creation and consumption. This involves the use of different types of media content (audiovisual, haptics, smell, and taste), increased immersion (e.g., 3D, holographic, UHD, 360°, and stereoscopic audio), new interaction devices, environments, modalities, and formats. Topics of interest include but are not limited to: Creation and Consumption of Alternate Realities
Design and Evaluation of Alternate Realities Experience
Alternate Realities Applications
The full day workshop program will contain a combination of oral and invited keynote presentations, posters and demos, altogether enabling interactive scientific sharing and discussion between practitioners and researchers. AltMM 2018 welcomes submissions of full papers (max 6 pages), as well as short papers (max 4 pages) that report work‐in‐progress, presenting new, unpublished, original research. Accompanying demonstrations or videos are very welcome and highly appreciated. Papers will be judged on their relevance, novelty, scientific and technical content and correctness, and clarity of presentation. Guidelines and templates can be found on the website. The workshop proceedings will be published in the ACM Digital Library. Further, a Special Issue of a top ranked multimedia journal related to the workshop series is being planned. Important Dates:
Workshop website: http://altmm2018.di.fc.ul.pt/ Conference website: http://www.acmmm.org/2018/ Workshop chairs:
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HCSC 2018: Human Computing and Social Computing
See details: https://www.computer.org/web/compsac2018/hcsc The rapid development of computing technologies has paved the way for involving human interactions in the physical and cyber world. These interactions, including both human interactions with each other and with computing systems of any kind, are playing increasingly important roles in our lives. Examples of such interactions include but are not limited to improving human life and well being, discovering knowledge, enabling personalized and context-sensitive services, detecting interesting events/phenomena in the natural environment, enhancing system performance, etc. Such widespread use of computing technology also raises novel questions surrounding accessibility of use, legal and ethical issues of information creation, capture and sharing, and privacy of users. The HCSC symposium seeks full papers (10 pages max) and short papers (6 pages max) that concentrate on: 1) how humans interact with computing systems and with each other through computing systems and environments 3) how to design accessible computing technology, and increase awareness of risks and benefits of computing technology; 4) how emerging technology such as wearable sensors are used in improving human lifestyle and well-being 5) what new challenges emerge as humans use computing technology in everyday life (privacy risks, ethical and legal challenges). We welcome papers with emphasis on one or both topics of human-centric computing and social computing. In particular, topics of interest in HCSC include but are not limited to:
HCSC Symposium Co-Chairs
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3rd International Symposium on Security and Privacy in Social Networks and Big Data (Deadline Extended)
*********************************************************************************** 3rd International Symposium on Security and Privacy in Social Networks and Big Data Melbourne, Australia, 13-15 December 2017 http://nsclab.org/socialsec2017/ *********************************************************************************** Symposium Outline ================= Social Networks and Big Data have pervaded all aspects of our daily lives. With their unparalleled popularity, social networks have evolved from the platforms for social communication and news dissemination, to indispensable tools for professional networking, social recommendations, marketing, and online content distribution. Social Networks, together with other activities, produce Big Data that is beyond the ability of commonly used computer software and hardware tools to capture, manage, and process within a tolerable elapsed time. It has been widely recognised that security and privacy are the critical challenges for Social Networks and Big Data applications due to their scale, complexity and heterogeneity. The 3rd International Symposium on Security and Privacy in Social Networks and Big Data (SocialSec 2017) will be held in Melbourne, Australia on 13-15 December 2017. It follows the success of SocialSec 2015 in Hangzhou, China and SocialSec2016 in Fiji. The aim of the symposium is to provide a leading edge forum to foster interactions between researchers and developers with the security and privacy communities in Social Networks and Big Data, and to give attendees an opportunity to interact with experts in academia, industry, and governments. Co-located Events ================= - 13th International Conference on Information Security Practice and Experience (ISPEC 2017) Important Dates =============== Paper Submission Due: Extended to 20 September 2017 Author Notification: 30 September 2017 Camera-ready Paper Due: 05 October 2017 Registration Due: 05 October 2017 Symposium Date: 13-15 December 2017 Symposium Topics ================ The symposium seeks submissions from academia, industry, and government presenting novel research on all theoretical and practical aspects of security and privacy in Social Networks and Big Data. Papers describing case studies, implementation experiences, and lessons learned are also encouraged. Topics of interest include but are not limited to: - Attacks in/via social networks - Information control and detection - Malicious behaviour modelling in social networks - Malicious information propagation via social networks - Phishing problems in social networks - Privacy protection in social networks - Big data analytics for threats and attacks prediction - Spam problems in social networks - Trust and reputations in social networks - Big data outsourcing - Big data forensics - Security and privacy in big database - Applied cryptography for big data - Big data system security - Mobile social networks security - Security and privacy in cloud - Forensics in social networks and big data Instructions for authors ======================== Submission Portal: https://easychair.org/conferences/?conf=socialsec2017 Submitted papers must not substantially overlap with papers that have been published or that are simultaneously submitted to a journal or a conference with proceedings. The page limit is 16 pages excluding appendices and bibliography and up to 20 pages in total, using at least 11-point fonts and with reasonable margins. Detailed auther instructions and LaTeX/Word templates for LNCS publications can be found via the following link. Springer LNCS Author Information: http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0 Papers will be selected based on their originality, timeliness, significance, relevance, and clarity of presentation. All papers accepted by SocialSec 2017 will be included in a special track of the ISPEC 2017 conference proceedings, published by Springer as part of the Lecture Notes in Computer Science (LNCS) series, and indexed by EI Engineering, ISI Conference Proceedings Index, Scopus and other major indexing services. Journal Special Issue ===================== Selected papers presented at SocialSec 2017 will be invited to consider submission after significant extension for the following special issue in SCI-Indexed Journal: Special Issue on Social Network Security and Privacy Concurrency and Computation: Practice and Experience (CCPE) (Impact Factor: 1.133) http://www.cc-pe.net/journalinfo/issues/2018.html#ISPEC/SocialSec2017 Conference Organisation ======================= General Chair ------------- Symeon Papadopoulos, CERTH-ITI, Greece Yang Xiang, Swinburne University of Technology, Australia Wanlei Zhou, Deakin University, Australia Program Committee Chair ----------------------- Yuhong Liu, Santa Clara University, USA Yu Wang, Deakin University, Australia Publicity Chair --------------- Joseph K. Liu, Monash University, Australia Program Committee ----------------- Man Ho Au, Hong Kong Polytechnic University, Hong Kong Ero Balsa, University of Leuven, Belgium Barbara Carminati, University of Insubria, Italy David Chadwick, University of Kent, UK Richard Chbeir, IUT de Bayonne, France Xiaofeng Chen, Xidian University, China Alfredo Cuzzocrea, University of Trieste, Italy Pedro García-Teodoro, University of Granada, Spain Thomas Gottron, University of Koblenz-Landau, Germany Sokratis Katsikas, University of Piraeus, Greece Muhammad Khurram Khan, King Saud University, Saudi Arabia Shinsaku Kiyomoto, KDDI R&D Laboratories Inc., Japan Costas Lambrinoudakis, University of Piraeus, Greece Rongxing Lu, University of New Brunswick, Canada Weizhi Meng, Technical University of Denmark, Denmark Franco Maria Nardini, ISTI-CNR, Italy Jia-Yu Pan, Google, USA Gerardo Pelosi, Politecnico di Milano, Italy Neeli Prasad, International Technological University, USA Edoardo Serra, Boise State University, USA Hung-Min Sun, National Tsing Hua University, Taiwan Ingmar Weber, Qatar Computing Research Institute, Qatar Guomin Yang, University of Wollongong, Australia Yong Yu, Shaanxi Normal University, China Zhenfeng Zhang, Chinese Academy of Sciences, China Xiaofang Zhou, University of Queensland, Australia Venue ===== SocialSec 2017 will be held at Deakin Downtown (http://www.deakin.edu.au/locations/deakin-corporate-centres/deakin-downtown) in Melbourne's CBD. Deakin Downtown is located on Level 12 of Tower 2, Collins Square at 727 Collins Street in Docklands. Various public transport options are available. It is only 5 minutes from the Southern Cross Station. Contact ======= For further information regarding to SocialSec 2017, please contact nsclab.events@gmail.com. |
3rd International Symposium on Security and Privacy in Social Networks and Big Data (SocialSec 2017)
*********************************************************************************** 3rd International Symposium on Security and Privacy in Social Networks and Big Data Melbourne, Australia, 13-15 December 2017 http://nsclab.org/socialsec2017/ *********************************************************************************** Symposium Outline ================= Social Networks and Big Data have pervaded all aspects of our daily lives. With their unparalleled popularity, social networks have evolved from the platforms for social communication and news dissemination, to indispensable tools for professional networking, social recommendations, marketing, and online content distribution. Social Networks, together with other activities, produce Big Data that is beyond the ability of commonly used computer software and hardware tools to capture, manage, and process within a tolerable elapsed time. It has been widely recognised that security and privacy are the critical challenges for Social Networks and Big Data applications due to their scale, complexity and heterogeneity. The 3rd International Symposium on Security and Privacy in Social Networks and Big Data (SocialSec 2017) will be held in Melbourne, Australia on 13-15 December 2017. It follows the success of SocialSec 2015 in Hangzhou, China and SocialSec 2016 in Fiji. The aim of the symposium is to provide a leading edge forum to foster interactions between researchers and developers with the security and privacy communities in Social Networks and Big Data, and to give attendees an opportunity to interact with experts in academia, industry, and governments. Co-located Events ================= - 13th International Conference on Information Security Practice and Experience (ISPEC 2017) Important Dates =============== Paper Submission Due: 30 August 2017 Author Notification: 30 September 2017 Camera-ready Paper Due: 10 October 2017 Registration Due: 10 October 2017 Symposium Date: 13-15 December 2017 Symposium Topics ================ The symposium seeks submissions from academia, industry, and government presenting novel research on all theoretical and practical aspects of security and privacy in Social Networks and Big Data. Papers describing case studies, implementation experiences, and lessons learned are also encouraged. Topics of interest include but are not limited to: - Attacks in/via social networks - Information control and detection - Malicious behaviour modelling in social networks - Malicious information propagation via social networks - Phishing problems in social networks - Privacy protection in social networks - Big data analytics for threats and attacks prediction - Spam problems in social networks - Trust and reputations in social networks - Big data outsourcing - Big data forensics - Security and privacy in big database - Applied cryptography for big data - Big data system security - Mobile social networks security - Security and privacy in cloud - Forensics in social networks and big data Instructions for authors ======================== Submission Website: https://easychair.org/conferences/?conf=socialsec2017 Submitted papers must not substantially overlap with papers that have been published or that are simultaneously submitted to a journal or a conference with proceedings. Papers must be clearly presented in English, must not exceed 8 pages in A4 format, including tables, figures, references and appendixes, in IEEE Computer Society proceedings format with Portable Document Format (.pdf). Please refer to http://www.ieee.org/conferences_events/conferences/publishing/templates.html for preparing the submission. Papers will be selected based on their originality, timeliness, significance, relevance, and clarity of presentation. Submission of a paper should be regarded as a commitment that, should the paper be accepted, at least one of the authors will register and attend the symposium to present the work. Conference Organisation ======================= General Chair ------------- Yang Xiang, Swinburne University of Technology, Australia Program Committee Chair ----------------------- Yu Wang, Deakin University, Australia Publicity Chair --------------- Joseph K. Liu, Monash University, Australia Contact ======= For further information regarding to SocialSec 2017, please contact nsclab.events@gmail.com. |
ACM International Workshop on Multimedia Alternate Realities (AltMM'17)
Call for Papers
=============== AltMM 2017 | Multimedia Alternate Realities International Workshop held at ACM Multimedia 2017 Oct 23-27, 2017, Mountain View, CA, USA Websites ======== AltMM 2017 Workshop: http://altmm2017.di.fc.ul.pt/index.html ACM Multimedia 2017: http://www.acmmm.org/2017/ Important Dates =============== Submission date: extended to Jul 19, 2017 (please register your abstract early) Notification date: Aug 2, 2017 Camera ready: Aug 20, 2017 Workshop Motivation and Topics ============================== Multimedia experiences allow us to access other worlds, to live other people's stories, to communicate with or experience alternate realities. Different spaces, times or situations can be entered thanks to multimedia contents and systems, which coexist with our current reality, and are sometimes so vivid and engaging that we feel we are living in them. Advances in multimedia are making it possible to create immersive experiences that may involve the user in a different or augmented world, as an alternate reality. AltMM 2017, the 2nd International Workshop on Multimedia Alternate Realities at ACM Multimedia, aims at exploring how the synergy between multimedia technologies and effects can foster the creation of alternate realities and make their access an enriching, valuable and real experience. The workshop program will contain a combination of oral and invited keynote presentations, and poster, demo and discussion sessions, altogether enabling interactive scientific sharing and discussion between practitioners and researchers. We seek contributions that present multimedia technologies, methods and measurement approaches from the perspective of "enabling other realities". In particular, one or more of the following dimensions must be addressed in the contributions by prospective authors, when characterizing the type of multimedia alternate realities that they are aiming for: - Alternate - refers to what is alternate about it: different space, time, situation, and so on; - Virtual/Augmented - how far or close to the actual reality content can be experienced, ranging from totally virtual to augmented reality; - Real/Fictional - how real or fictional the content is; - Interactive - the level of interactivity as a means of engagement and immersion; - Immersive - level in perceptual, cognitive and emotional terms, the sense of presence and belonging, the quality of the content and the experience, imagination and engagement; - Multisensorial - the media involved and how much mulsemedia it is, also going beyond audiovisual content to include the five senses; - Personal - adaptation to individual preferences and contexts; - Social - individualized vs shared experiences and communication. We invite contributions with the goals and the perspective of enabling alternate realities experiences as characterized above, through multimedia technologies, and design and evaluation methods for its creation and consumption. This involves the use of different types of media content (audio‐visual, haptics, smell, and taste), increased immersion (e.g., 3D, holographic, UHD, ultra-wideview, and stereoscopic audio), new interaction devices, environments, modalities, and formats. Topics include but are not limited to: # Creation and Consumption of Alternate Realities - capturing and sensing; - content production and authoring, interactive storytelling, digital narratives, cinema and TV; - crowdsourcing and co‐creation; - delivery, rendering, and consumption paradigms , co‐experience and communication; - personalization, post‐processing, enhancement and real‐time adaptation. # Design and Evaluation of Alternate Realities Experience - engagement, immersion, flow assessment and prediction; - experience evaluation through the analysis of quantitative (physiological data, self reports) and qualitative data; - quality of alternate reality experience measurements and metrics; field trial reports and user studies. # Alternate Realities Applications - from more traditional to multi‐device and multisensory shared content consumption in asynchronous or live scenarios, in personal media, culture, tourism, art, education, training, wellbeing, and so on. Paper Submission ================ The workshop program will contain a combination of oral and invited keynote presentations, and poster, demo and discussion sessions, altogether enabling interactive scientific discourse. AltMM 2017 welcomes submissions of full papers (max. 6 pages) for oral presentation, as well as short papers that report work‐in‐progress (max 4 pages) for poster presentation, reporting new, unpublished, original research. Accompanying demonstrations or videos are very welcome and highly appreciated. All submissions must be written in English and formatted according to the ACM Proceedings style (templates in the submission page), and they must contain no information identifying the author(s) or their organization(s). Papers are submitted electronically through the Easy Chair paper submission service: https://easychair.org/conferences/?conf=altmm2017 Review Process ============== Reviews will be double‐blind. Papers will be judged on their relevance, originality, technical content and correctness, and the clarity of presentation of the research. Publication =========== Accepted papers will appear in the ACM Multimedia 2017 Workshop Proceedings and will be part of the ACM Digital Library. A Special Issue of a Top Ranked Multimedia Journal is being planned. Workshop Chairs =============== - Teresa Chambel, LaSIGE, Faculdade de Ciências, Universidade de Lisboa, Portugal - Rene Kaiser, Know-Center, Austria - Omar Aziz Niamut, TNO, The Netherlands - Wei Tsang Ooi, National University of Singapore, Singapore - Judith A. Redi, Delft University of Technology, The Netherlands Program Committee (to be completed) =================================== - Artur Lugmayr, Curtin University Perth, Australia - Britta Meixner, CWI, Netherlands - Christian Timmerer, Alpen-Adria-Universität Klagenfurt, Austria - Erik Geelhoed, Falmouth University, UK - Ernestasia Siahaan, TU Delft, Netherlands - Graham Thomas, BBC - Hartmut Koenitz, University of Georgia, USA - Maria Da Graça Pimentel, Universidade de Sao Paulo, Brazil - Marian Ursu, University of York, UK - Mario Montagud, Universitat Politècnica de València (UPV), Spain - Mu Mu, The University of Northampton, UK - Nimesha Ranasinghe, National University of Singapore, Singapore - Pablo Cesar, CWI, Netherlands - Paula Viana, Polytechnic of Porto and INESC TEC, Portugal - Radu-Daniel Vatavu, University Stefan cel Mare of Suceava, Romania - Santosh Basapur, IIT Institute of Design, USA. - Teresa Romão, New University of Lisbon, Portugal - Wendy Van den Broeck, Vrije Universiteit Brussel, Belgium |
CONVERSATIONS 2017: International workshop on chatbot research and design
CONVERSATIONS 2017 International workshop on chatbot research and design November 22, 2017, Thessaloniki, Greece https://conversations2017.wordpress.com/ Call for Papers Researchers and practitioners working on chatbot research and design are invited to submit papers to CONVERSATIONS 2017, a one-day cross-disciplinary workshop in Thessaloniki, Greece November 22. The workshop is arranged as part of INSCI 2017. Motivation and Key ChallengesConversational interfaces or natural language interaction is the next frontier in the development of ubiquitous data and services. This is in particular seen in the field of chatbots, that is, machine agents serving as natural language user interfaces to data and service providers. While chatbots or conversational agents have been a topic of research for decades, recent advances in artificial intelligence and machine learning has sparked renewed interest in chatbots. Chatbots powered by artificial intelligence are by some predicted to fundamentally disrupt the way humans interact with digital services. In this context, research on the design and application of chatbots and underlying technology is critical. Current user interactions with chatbots are still quite basic, due to several limitations. Users expect a natural conversation but these are often limited to simple task delivery and execution. Challenges pertain with regard to how artificial intelligence and machine learning is leveraged in the context of chatbots, and how to benefit from chatbots and natural language interaction in the context of Internet of Things. Furthermore, natural language interfaces imply challenges related to privacy and trust, as well as safety and security. Chatbots and natural language user interface represents a wide range of research challenges in the fields of information systems design, software engineering, and human-computer interaction. The analysis challenge: The Internet now offers a space of unprecedented size, where discussions among humans and agents take place and are publicly observable. Monitoring, analyzing and extracting insights from such discussions is a challenge in itself, given the variety of sources where they take place, the heterogeneity of content and format in which they are available, and the difficulty in telling human agents from chatbots. However, there is potentially large value in mining these discussions both for identifying issues and bottlenecks in existing chatbot dialogues and in extracting patterns of natural interaction among human agents. The user knowledge challenge: Chatbots, are to communicate with a varied group of people across gender, age, languages and preferences. However, new technologies too often create digital divides and biases across gender, age, and societal status [7,8], and new knowledge is needed to mitigate these. Furthermore, user models need to be developed and applied to adapt chatbot interaction to individual users' requirements. The conversational challenge: Adapting to users' contexts, chatbots need to support interaction sequences that go beyond more than a small number of steps. For each step in the interaction sequence, a range of valid responses exist. In addition, the chatbot responses need to fit the conversational context. Failure in this regard make the system's interpretation and response to user input prone to error, with conversational breakdown as consequence. Research is needed on artificial intelligence and machine learning to effectively identify and adapt to the conversational context. Chatbot design and operation: In design of natural language user interfaces in general, and human-chatbot interaction design in particular, we will need to move beyond the current state of the art by combining and extending the fields of information systems, software engineering and human-computer interaction (HCI). In particular, incorporating state-of-the-art knowledge and methods from the emerging field of machine learning will be important. For example, machine learning enable the development of generative interaction models, which in turn will be used to simulate interaction patterns and drive the analysis and (re-)design of natural language interactions with digital systems and services. TopicsOpen questions to be explored in the papers include but are not limited to the following:
SubmissionsWe invite three kinds of submissions:
All submissions should be prepared in the Springer LNCS format. Submissions will be selected following peer-review, based on their originality, quality and ability to promote discussion amongst the workshop participants. Accepted theoretical or empirical contributions (6-12 pages) and demonstrations (6-12 pages) will be published in the workshop proceedings (Springer LNCS). At least one author of each accepted paper is expected to attend the workshop for the paper to be included in the workshop proceedings. Important dates
Organizers
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CfP - 1st International Workshop on Multimedia Verification at ACM Multimedia 2017
MuVer 2017 1st International Workshop on Multimedia Verification at ACM Multimedia 2017 October 23-27, 2017, Mountain View, CA, USA Call for PapersMultimedia, especially when also including video, is a very powerful medium for broadcasting and sharing online what is happening directly around us and elsewhere in the world; and, organizations and individuals alike increasingly rely on user-generated multimedia recordings of breaking and developing news events shared by others in social media for illustrating a story. However, there is not only richness and expressiveness of information in user-generated multimedia; there is also a high risk of deception and misinformation. Access to increasingly sophisticated multimedia editing and content management tools, and the ease with which fake information spreads in electronic networks, means that news outlets and social platforms that wish to remain reputable, as well as amateurs re-publishing a multimedia item (e.g. bloggers), need to carefully verify third-party content before (re-)publishing it. This is vital in order to break news quickly, but not at the expense of accuracy and factuality. In addition to this, even individual consumers of TV and online social media and multimedia sharing services are increasingly aware of the risk of deception that exists in media sharing. That is why increasingly more people are becoming interested in simple ways of understanding what to trust, how to assess the veracity of information, and how to debunk fakes. The goal of this workshop is to bring together multimedia and video processing researchers, social media researchers, digital multimedia forensics experts, new media professionals, as well as multimedia and social sharing platform representatives, in an interdisciplinary forum for presenting and discussing the latest advances and open challenges in multimedia verification. Topics of interestThe MuVer 2017 topics of interest include, but are not limited to:
SubmissionsWe invite original work in the above specified and any other related areas. Submissions may be up to 6 pages long, including references, formatted according to ACM MM 2017 guidelines for regular papers (using the acm-sigconf template which can be obtained from the ACM proceedings style page), and adhering to the double-blind review policy. The submissions should explicitly explain how they relate to the overall goal of multimedia verification, and what kind of benefits the techniques proposed therein provide to the potential users of the content. Each submission to the workshop will be peer-reviewed by at least three expert reviewers. Deadlines
Organizers
contact: MuVer2017-chairs@iti.gr |
Workshop on Hybrid Human-Machine Computing (HHMC 2017)
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