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Springer MTAP Special Issue on Multimedia Alternate Realities: enabling technologies, mediated interactions and experiences

posted Nov 5, 2019, 12:48 AM by Rene Kaiser

Call for Papers

Scope, Dimensions and Topics

Novel multimedia technologies enable us to experience other realities, to live other people's stories, or to interact in remote scenarios. Different spaces, times, situations or contexts can be entered thanks to multimedia contents and systems, which coexist with our current reality, and are sometimes so vivid and engaging that we feel we are immersed in them. These experiences may feel like an alternate reality.

Recent advancements in multimedia and related technologies together with increased computational capabilities facilitate the creation of hypermedia content with higher quality using multiple sensory channels, including audio, visual, haptic, olfactory, and taste.

Following three inspiring editions of the Multimedia Alternate Realities workshop at the ACM Multimedia conference, this MTAP Special Issue brings new opportunities to share ideas and results. Research contributions may explore how the synergy between multimedia technologies and its perceptual/cognitive effects can foster the creation of alternate realities and make their access an enriching and valuable experience. This call is open for everyone working on the broader theme of Alternate Multimedia realities, including previous workshop participants as well as new contributors. In line with this conceptual theme, we seek contributions that present multimedia technologies, methods and evaluation approaches from the perspective of "enabling other realities". In particular, one or more of the following dimensions must be addressed in the contributions by prospective authors, when characterizing the type of multimedia alternate realities that they are aiming for:

  • Alternate ‐ refers to what is alternate about it: different space, time, situation, and so on;
  • Virtual/Augmented ‐ how far or close to the actual reality content can be experienced, ranging from totally virtual to augmented reality (VR/AR);
  • Real/Fictional ‐ how real or fictional the content is;
  • Interactive ‐ the level of interactivity as a means of engagement and immersion;
  • Immersive ‐ level in perceptual, cognitive and emotional terms, the sense of presence and belonging, the quality of the content and the experience, imagination and engagement;
  • Multisensorial ‐ the media involved and how much mulsemedia it is, also going beyond audiovisual content to include the five senses;
  • Personal ‐ adaptation to individual preferences and contexts;
  • Social ‐ individualized vs shared experiences and communication.

We invite contributions with the goals and the perspective of enabling alternate realities experiences as characterized above, through multimedia technologies, design and evaluation methods for its creation and consumption. This involves the use of different types of media content (audiovisual, haptics, smell, and taste), increased immersion (e.g., 3D, holographic, UHD, panoramic and 360-degree visual media, and spatial audio), new interaction devices, environments, modalities, and formats.


Topics include but are not limited to:

Creation and Consumption of Alternate Realities

  • Capturing and sensing;
  • Content production and authoring, interactive storytelling, digital narratives, cinema and TV;
  • Crowdsourcing and co‐creation;
  • Delivery, rendering, and consumption paradigms, co‐experience and communication;
  • Personalization, post‐processing, enhancement and real‐time adaptation.

Design and Evaluation of Alternate Realities Experience

  • Engagement, immersion, flow assessment and prediction;
  • Experience (QoE) evaluation through the analysis of quantitative (e.g., physiological data, self-reports, logging data) and qualitative data (e.g., interviews, observations);
  • Quality of alternate reality experience measurements and metrics;
  • Field trial reports and user studies.

Alternate Realities Applications

  • From more traditional to innovative applications, e.g. based on multi‐device and multisensory shared content consumption, in asynchronous or live scenarios, as in telepresence;
  • In domains like personal media, culture, tourism, art, education, entertainment, manufacturing, training, health and wellbeing, etc.

Guest Editors

Teresa Chambel
LASIGE, Faculdade de Ciências, Universidade de Lisboa, Portugal

Francesca De Simone
Centrum Wiskunde & Informatica (CWI), the Netherlands

Rene Kaiser
Know-Center - Research Center for Data-Driven Business & Big Data Analytics, Austria

Nimesha Ranasinghe
School of Computing and Information Science, University of Maine, ME, USA

Wendy Van den Broeck
imec-SMIT, Vrije Universiteit Brussel, Belgium

Omar Aziz Niamut
TNO, the Netherlands


Submission Guidelines

Authors should prepare their manuscript according to the Instructions for Authors available from the Multimedia Tools and Applications website. Authors should submit through the online submission site and select this special issue when they reach the "Article Type" step in the submission process. Submitted papers should present original, unpublished work, relevant to one of the topics of the Special Issue. All submitted papers will be evaluated on the basis of relevance, significance of contribution, technical quality, scholarship, and quality of presentation, by at least three independent reviewers. It is the policy of the journal that no submission, or substantially overlapping submission, be published or be under review at another journal or conference at any time during the review process.


Check for details and updates: http://altmmsi.di.fc.ul.pt/

CFP: SocialSec 2018

posted Sep 28, 2018, 4:03 PM by yuhong liu

***********************************************************************************
4th International Symposium on Security and Privacy in Social Networks and Big Data
Santa Clara, CA, USA, 10-12 December 2018
http://nsclab.org/socialsec2018/
***********************************************************************************


Welcome to SocialSec 2018
=========================

Social Networks and Big Data have pervaded all aspects of our daily lives. With their unparalleled popularity, social

networks have evolved from the platforms for social communication and news dissemination, to indispensable tools for

professional networking, social recommendations, marketing, and online content distribution. Social Networks, together

with other activities, produce Big Data that is beyond the ability of commonly used computer software and hardware tools

to capture, manage, and process within a tolerable elapsed time. It has been widely recognised that security and privacy

are the critical challenges for Social Networks and Big Data applications due to their scale, complexity and

heterogeneity.

The 4th International Symposium on Security and Privacy in Social Networks and Big Data (SocialSec 2018) will be held at

Santa Clara University in Santa Clara, CA, USA on 10-12 December 2018. It follows the success of SocialSec 2015 in

Hangzhou, China, SocialSec 2016 in Fiji, and SocialSec 2017 in Melbourne, Australia. The aim of the symposium is to

provide a leading edge forum to foster interactions between researchers and developers with the security and privacy

communities in Social Networks and Big Data, and to give attendees an opportunity to interact with experts in academia,

industry, and governments.


Important Dates
===============

Paper Submission Due: 31 October 2018
Author Notification: 20 November 2018
Camera-ready Paper Due: 01 December 2018
Registration Due: 01 December 2018
Symposium Date: 10-12 December 2018


Symposium Topics
================

The symposium seeks submissions from academia, industry, and government presenting novel research on all theoretical and

practical aspects of security and privacy in Social Networks and Big Data. Papers describing case studies,

implementation experiences, and lessons learned are also encouraged. Topics of interest include but are not limited to:

- Attacks in/via social networks
- Information control and detection
- Malicious behaviour modelling in social networks
- Malicious information propagation via social networks
- Phishing problems in social networks
- Privacy protection in social networks
- Big data analytics for threats and attacks prediction
- Spam problems in social networks
- Trust and reputations in social networks
- Big data outsourcing
- Big data forensics
- Security and privacy in big database
- Applied cryptography for big data
- Big data system security
- Mobile social networks security
- Security and privacy in cloud
- Forensics in social networks and big data


Instructions for authors
========================

Submission Portal: https://easychair.org/conferences/?conf=socialsec2018

Submitted papers must not substantially overlap with papers that have been published or that are simultaneously

submitted to a journal or a conference with proceedings. The page limit is 6 pages in IEEE Conference Proceedings

format. Papers will be selected based on their originality, timeliness, significance, relevance, and clarity of

presentation.

Journal Special Issue
=====================
Selected papers presented at the SocialSec 2018 will be invited to consider fast-track submission (after significant

extension) for the following journal special issues (more SIs are pending):

- Special Issue "Symmetry and Asymmetry Applications for Internet of Things Security and Privacy" in Symmetry (ISSN

2073-8994, Impact Factor: 1.256).


Conference Organisation
=======================

General Co-Chairs
-----------------
Aniello Castiglione, University of Salerno and University of Naples Federico II, Italy
Nam Ling, Santa Clara University, USA

Program Committee Chair
-----------------------
Yuhong Liu, Santa Clara University, USA
Tianqing Zhu, Deakin University, Australia

Publication Chair
-----------------
Haibing Lu, Santa Clara University, USA

Financial Chair
---------------
Ahmed Amer, Santa Clara University, USA

Publicity Chair
---------------
Weizhi Meng, Technical University of Denmark, Denmark
Yu Wang, Guangzhou University, China

Program Committee
-----------------
Barbara Carminati, University of Insubria, Italy
Richard Chbeir, IUT de Bayonne, France
Chao Chen, Swinburne University of Technology, Australia
Xiaofeng Chen, Xidian University, China
Xinyi Huang, Fujian Normal University, China
Sokratis Katsikas, Norwegian University of Science and Technology, Norway
Muhammad Khurram Khan, King Saud University, Saudi Arabia
Wenjia Li, New York Institute of Technology, USA
Na Li, Prairie View A&M University, USA
Xiang Li, Santa Clara University, USA
Haibing Lu, Santa Clara University, USA
Xiao Luo, IUPUI, USA
Changqing Luo, Case Western Reserve University, USA
Weizhi Meng, Technical Universtiy of Denmark, Denmark
Franco Maria Nardini, ISTI-CNR, Italy
Jia-Yu Pan, Google, USA
Gerardo Pelosi, Politecnico di Milano, Italy
Xiaojun Ruan, California State University East Bay, USA
Edoardo Serra, Boise State University, USA
Hung-Min Sun, National Tsing Hua University, Taiwan
Ingmar Weber, Qatar Computing Research Institute, Qatar
Guomin Yang, University of Wollongong, Australia
Yong Yu, Shaanxi Normal University, China


Venue
=====

SocialSec 2018 will be held in the Vari Hall at Santa Clara University in Santa Clara, CA, which is located at the

southern tip of the San Francisco Bay. The location is adjacent to San Jose, the 10th largest city in the U.S., and just

two miles from San Jose International Airport.


[cfp] AltMM 2018 | Multimedia Alternate Realities workshop at ACM MM 2018

posted May 15, 2018, 5:52 AM by Rene Kaiser

International Workshop held at ACM Multimedia 2018 - October 22-26, 2018, Seoul, Korea


Multimedia experiences allow us to access other worlds, to live other people's stories, to communicate with or experience alternate realities. Different spaces, times or situations can be entered thanks to multimedia contents and systems, which coexist with our current reality, and are sometimes so vivid and engaging that we feel we are living in them. Advances in multimedia are making it possible to create immersive experiences that may involve the user in a different or augmented world, as an alternate reality.

The 3rd edition of AltMM workshop aims at exploring how the synergy between multimedia technologies can foster the creation of alternate realities and make their access an enriching and valuable experience. We seek contributions that present multimedia technologies, methods and measurement approaches from the perspective of “enabling other realities”.

In particular, prospective contributions must address one or more of the following dimensions when characterizing the type of multimedia alternate reality that they are aiming for:

  • Alternate ‐ refers to what is alternate about it: different space, time, situation, and so on;

  • Virtual/Augmented ‐ how far or close to the actual reality content can be experienced, ranging from totally virtual to augmented reality (VR/AR);

  • Real/Fictional ‐ how real or fictional the content is;

  • Interactive ‐ the level of interactivity as a means of engagement and immersion;

  • Immersive ‐ level in perceptual, cognitive and emotional terms, the sense of presence and belonging, the quality of the content and the experience, imagination and engagement;

  • Multisensorial ‐ the media involved and how much mulsemedia it is, also going beyond audiovisual content to include the five senses;

  • Personal ‐ adaptation to individual preferences and contexts;

  • Social ‐ individualized vs shared experiences and communication.


Contributions should aim at  enabling alternate realities experiences through multimedia technologies, design and evaluation methods for their creation and consumption. This involves the use of different types of media content (audiovisual, haptics, smell, and taste), increased immersion (e.g., 3D, holographic, UHD, 360°, and stereoscopic audio), new interaction devices, environments, modalities, and formats.

Topics of interest include but are not limited to:


Creation and Consumption of Alternate Realities

  • capturing and sensing

  • content production and authoring, interactive storytelling, digital narratives, cinema and TV

  • crowdsourcing and co‐creation

  • delivery, rendering, and consumption paradigms, co‐experience and communication

  • personalization, post‐processing, enhancement and real‐time adaptation


Design and Evaluation of Alternate Realities Experience

  • assessment and prediction of engagement, immersion and flow

  • experience evaluation through analysis of quantitative (e.g. physiological data, self reports) and qualitative data (e.g. observations, in-depth interviews)

  • measurements and metrics to quantify the quality of alternate reality experiences

  • field trial reports and user studies


Alternate Realities Applications

  • from more traditional to innovative applications, e.g. based on multi‐device and multisensory shared content consumption, in asynchronous or live scenarios

  • in domains like personal media, culture, tourism, art, education, entertainment, manufacturing, training, health and wellbeing, etc.


The full day workshop program will contain a combination of oral and invited keynote presentations, posters and demos, altogether enabling interactive scientific sharing and discussion between practitioners and researchers. AltMM 2018 welcomes submissions of full papers (max 6 pages), as well as short papers (max 4 pages) that report work‐in‐progress, presenting new, unpublished, original research. Accompanying demonstrations or videos are very welcome and highly appreciated. Papers will be judged on their relevance, novelty, scientific and technical content and correctness, and clarity of presentation. Guidelines and templates can be found on the website. The workshop proceedings will be published in the ACM Digital Library. Further, a Special Issue of a top ranked multimedia journal related to the workshop series is being planned.

Important Dates:

  • Submission: July 8, 2018

  • Notification: August 5, 2018

  • Camera Ready: August 17, 2018

  • Workshop: October 22 or 26, 2018

Workshop website: http://altmm2018.di.fc.ul.pt/

Conference website: http://www.acmmm.org/2018/


Workshop chairs:

  • Teresa Chambel, LASIGE, Faculdade de Ciências, Universidade de Lisboa, Portugal

  • Francesca De Simone, Centrum Wiskunde & Informatica (CWI), the Netherlands

  • Rene Kaiser, Know-Center - Research Center for Data-Driven Business and Big Data Analytics, Austria

  • Nimesha Ranasinghe, School of Computing and Information Science, University of Maine, ME, USA

  • Wendy Van den Broeck, imec-SMIT, Vrije Universiteit Brussel, Belgium


HCSC 2018: Human Computing and Social Computing

posted Jan 22, 2018, 2:29 AM by Rene Kaiser

See details: https://www.computer.org/web/compsac2018/hcsc

The rapid development of computing technologies has paved the way for involving human interactions in the physical and cyber world. These interactions, including both human interactions with each other and with computing systems of any kind, are playing increasingly important roles in our lives. Examples of such interactions include but are not limited to improving human life and well being, discovering knowledge, enabling personalized and context-sensitive services, detecting interesting events/phenomena in the natural environment, enhancing system performance, etc. Such widespread use of computing technology also raises novel questions surrounding accessibility of use, legal and ethical issues of information creation, capture and sharing, and privacy of users. The HCSC symposium seeks full papers (10 pages max) and short papers (6 pages max) that concentrate on:

1) how humans interact with computing systems and with each other through computing systems and environments

2) how interactions between humans and other agents on social networking platforms can be leveraged to predict user and group behavior, study social phenomena and discover knowledge;

3) how to design accessible computing technology, and increase awareness of risks and benefits of computing technology;

4) how emerging technology such as wearable sensors are used in improving human lifestyle and well-being

5) what new challenges emerge as humans use computing technology in everyday life (privacy risks, ethical and legal challenges).

We welcome papers with emphasis on one or both topics of human-centric computing and social computing. In particular, topics of interest in HCSC include but are not limited to:

  • human-centric visualization, representation, and modeling of Big Data;
  • human-centric system and interface design and evaluation for health and well-being
  • context-aware and situation-aware computing
  • design of affective technology
  • social computing approaches and tools, such as social search, social network analysis and visualization
  • social multimedia services and tools;
  • study of real-world events and phenomena through analyzing interactions in social networking platforms;
  • social communication systems
  • social multimedia knowledge discovery;
  • verification and quality aspects of social media information and content;
  • privacy issues in everyday computing devices and social networking environments.


HCSC Symposium Co-Chairs
Moushumi Sharmin, Western Washington University, USA
Email: moushumi.sharmin@wwu.edu
Katsunori Oyama, Nihon University, Japan
Email: oyama@cs.ce.hihon-u.ac.jp


Please visit Important Dates and Information for Authors for deadlines and formatting requirements for papers.

3rd International Symposium on Security and Privacy in Social Networks and Big Data (Deadline Extended)

posted Sep 13, 2017, 8:23 AM by yuhong liu   [ updated Sep 13, 2017, 8:24 AM ]

***********************************************************************************
3rd International Symposium on Security and Privacy in Social Networks and Big Data
Melbourne, Australia, 13-15 December 2017
http://nsclab.org/socialsec2017/
***********************************************************************************


Symposium Outline
=================

Social Networks and Big Data have pervaded all aspects of our daily lives. With their unparalleled popularity, social networks have evolved from the platforms for social communication and news dissemination, to indispensable tools for professional networking, social recommendations, marketing, and online content distribution. Social Networks, together with other activities, produce Big Data that is beyond the ability of commonly used computer software and hardware tools to capture, manage, and process within a tolerable elapsed time. It has been widely recognised that security and privacy are the critical challenges for Social Networks and Big Data applications due to their scale, complexity and heterogeneity.

The 3rd International Symposium on Security and Privacy in Social Networks and Big Data (SocialSec 2017) will be held in Melbourne, Australia on 13-15 December 2017. It follows the success of SocialSec 2015 in Hangzhou, China and SocialSec2016 in Fiji. The aim of the symposium is to provide a leading edge forum to foster interactions between researchers and developers with the security and privacy communities in Social Networks and Big Data, and to give attendees an opportunity to interact with experts in academia, industry, and governments.


Co-located Events
=================

- 13th International Conference on Information Security Practice and Experience (ISPEC 2017)


Important Dates
===============

Paper Submission Due: Extended to 20 September 2017
Author Notification: 30 September 2017
Camera-ready Paper Due: 05 October 2017
Registration Due: 05 October 2017
Symposium Date: 13-15 December 2017


Symposium Topics
================

The symposium seeks submissions from academia, industry, and government presenting novel research on all theoretical and practical aspects of security and privacy in Social Networks and Big Data. Papers describing case studies, implementation experiences, and lessons learned are also encouraged. Topics of interest include but are not limited to:

- Attacks in/via social networks
- Information control and detection
- Malicious behaviour modelling in social networks
- Malicious information propagation via social networks
- Phishing problems in social networks
- Privacy protection in social networks
- Big data analytics for threats and attacks prediction
- Spam problems in social networks
- Trust and reputations in social networks
- Big data outsourcing
- Big data forensics
- Security and privacy in big database
- Applied cryptography for big data
- Big data system security
- Mobile social networks security
- Security and privacy in cloud
- Forensics in social networks and big data


Instructions for authors
========================

Submission Portal: https://easychair.org/conferences/?conf=socialsec2017

Submitted papers must not substantially overlap with papers that have been published or that are simultaneously submitted to a journal or a conference with proceedings. The page limit is 16 pages excluding appendices and bibliography and up to 20 pages in total, using at least 11-point fonts and with reasonable margins. Detailed auther instructions and LaTeX/Word templates for LNCS publications can be found via the following link.

Springer LNCS Author Information: http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0

Papers will be selected based on their originality, timeliness, significance, relevance, and clarity of presentation. All papers accepted by SocialSec 2017 will be included in a special track of the ISPEC 2017 conference proceedings, published by Springer as part of the Lecture Notes in Computer Science (LNCS) series, and indexed by EI Engineering, ISI Conference Proceedings Index, Scopus and other major indexing services.

Journal Special Issue
=====================

Selected papers presented at SocialSec 2017 will be invited to consider submission after significant extension for the following special issue in SCI-Indexed Journal:

Special Issue on Social Network Security and Privacy
Concurrency and Computation: Practice and Experience (CCPE) (Impact Factor: 1.133)
http://www.cc-pe.net/journalinfo/issues/2018.html#ISPEC/SocialSec2017


Conference Organisation
=======================

General Chair
-------------
Symeon Papadopoulos, CERTH-ITI, Greece
Yang Xiang, Swinburne University of Technology, Australia
Wanlei Zhou, Deakin University, Australia

Program Committee Chair
-----------------------
Yuhong Liu, Santa Clara University, USA
Yu Wang, Deakin University, Australia

Publicity Chair
---------------
Joseph K. Liu, Monash University, Australia


Program Committee
-----------------
Man Ho Au, Hong Kong Polytechnic University, Hong Kong
Ero Balsa, University of Leuven, Belgium
Barbara Carminati, University of Insubria, Italy
David Chadwick, University of Kent, UK
Richard Chbeir, IUT de Bayonne, France
Xiaofeng Chen, Xidian University, China
Alfredo Cuzzocrea, University of Trieste, Italy
Pedro García-Teodoro, University of Granada, Spain
Thomas Gottron, University of Koblenz-Landau, Germany
Sokratis Katsikas, University of Piraeus, Greece
Muhammad Khurram Khan, King Saud University, Saudi Arabia
Shinsaku Kiyomoto, KDDI R&D Laboratories Inc., Japan
Costas Lambrinoudakis, University of Piraeus, Greece
Rongxing Lu, University of New Brunswick, Canada
Weizhi Meng, Technical University of Denmark, Denmark
Franco Maria Nardini, ISTI-CNR, Italy
Jia-Yu Pan, Google, USA
Gerardo Pelosi, Politecnico di Milano, Italy
Neeli Prasad, International Technological University, USA
Edoardo Serra, Boise State University, USA
Hung-Min Sun, National Tsing Hua University, Taiwan
Ingmar Weber, Qatar Computing Research Institute, Qatar
Guomin Yang, University of Wollongong, Australia
Yong Yu, Shaanxi Normal University, China
Zhenfeng Zhang, Chinese Academy of Sciences, China
Xiaofang Zhou, University of Queensland, Australia


Venue
=====

SocialSec 2017 will be held at Deakin Downtown (http://www.deakin.edu.au/locations/deakin-corporate-centres/deakin-downtown) in Melbourne's CBD. Deakin Downtown is located on Level 12 of Tower 2, Collins Square at 727 Collins Street in Docklands. Various public transport options are available. It is only 5 minutes from the Southern Cross Station.


Contact
=======

For further information regarding to SocialSec 2017, please contact nsclab.events@gmail.com.

3rd International Symposium on Security and Privacy in Social Networks and Big Data (SocialSec 2017)

posted Aug 24, 2017, 2:04 PM by yuhong liu

***********************************************************************************
3rd International Symposium on Security and Privacy in Social Networks and Big Data
Melbourne, Australia, 13-15 December 2017
http://nsclab.org/socialsec2017/
***********************************************************************************


Symposium Outline
=================

Social Networks and Big Data have pervaded all aspects of our daily lives. With their unparalleled popularity, social networks have evolved from the platforms for social communication and news dissemination, to indispensable tools for professional networking, social recommendations, marketing, and online content distribution. Social Networks, together with other activities, produce Big Data that is beyond the ability of commonly used computer software and hardware tools to capture, manage, and process within a tolerable elapsed time. It has been widely recognised that security and privacy are the critical challenges for Social Networks and Big Data applications due to their scale, complexity and heterogeneity.

The 3rd International Symposium on Security and Privacy in Social Networks and Big Data (SocialSec 2017) will be held in Melbourne, Australia on 13-15 December 2017. It follows the success of SocialSec 2015 in Hangzhou, China and SocialSec 2016 in Fiji. The aim of the symposium is to provide a leading edge forum to foster interactions between researchers and developers with the security and privacy communities in Social Networks and Big Data, and to give attendees an opportunity to interact with experts in academia, industry, and governments.


Co-located Events
=================

- 13th International Conference on Information Security Practice and Experience (ISPEC 2017)


Important Dates
===============

Paper Submission Due: 30 August 2017
Author Notification: 30 September 2017
Camera-ready Paper Due: 10 October 2017
Registration Due: 10 October 2017
Symposium Date: 13-15 December 2017


Symposium Topics
================

The symposium seeks submissions from academia, industry, and government presenting novel research on all theoretical and practical aspects of security and privacy in Social Networks and Big Data. Papers describing case studies, implementation experiences, and lessons learned are also encouraged. Topics of interest include but are not limited to:

- Attacks in/via social networks
- Information control and detection
- Malicious behaviour modelling in social networks
- Malicious information propagation via social networks
- Phishing problems in social networks
- Privacy protection in social networks
- Big data analytics for threats and attacks prediction
- Spam problems in social networks
- Trust and reputations in social networks
- Big data outsourcing
- Big data forensics
- Security and privacy in big database
- Applied cryptography for big data
- Big data system security
- Mobile social networks security
- Security and privacy in cloud
- Forensics in social networks and big data


Instructions for authors
========================

Submission Website: https://easychair.org/conferences/?conf=socialsec2017

Submitted papers must not substantially overlap with papers that have been published or that are simultaneously submitted to a journal or a conference with proceedings. Papers must be clearly presented in English, must not exceed 8 pages in A4 format, including tables, figures, references and appendixes, in IEEE Computer Society proceedings format with Portable Document Format (.pdf). Please refer to http://www.ieee.org/conferences_events/conferences/publishing/templates.html for preparing the submission.

Papers will be selected based on their originality, timeliness, significance, relevance, and clarity of presentation. Submission of a paper should be regarded as a commitment that, should the paper be accepted, at least one of the authors will register and attend the symposium to present the work.


Conference Organisation
=======================

General Chair
-------------
Yang Xiang, Swinburne University of Technology, Australia

Program Committee Chair
-----------------------
Yu Wang, Deakin University, Australia

Publicity Chair
---------------
Joseph K. Liu, Monash University, Australia


Contact
=======

For further information regarding to SocialSec 2017, please contact nsclab.events@gmail.com.

ACM International Workshop on Multimedia Alternate Realities (AltMM'17)

posted Jun 3, 2017, 2:04 AM by Rene Kaiser   [ updated Jul 8, 2017, 1:54 PM ]

Call for Papers
===============
AltMM 2017 | Multimedia Alternate Realities
International Workshop held at ACM Multimedia 2017
Oct 23-27, 2017, Mountain View, CA, USA


Websites
========
AltMM 2017 Workshop: http://altmm2017.di.fc.ul.pt/index.html
ACM Multimedia 2017: http://www.acmmm.org/2017/


Important Dates
===============
Submission date: extended to Jul 19, 2017 (please register your abstract early)
Notification date: Aug 2, 2017
Camera ready: Aug 20, 2017


Workshop Motivation and Topics
==============================
Multimedia experiences allow us to access other worlds, to live other
people's stories, to communicate with or experience alternate realities.
Different spaces, times or situations can be entered thanks to multimedia
contents and systems, which coexist with our current reality, and are
sometimes so vivid and engaging that we feel we are living in them.
Advances in multimedia are making it possible to create immersive
experiences that may involve the user in a different or augmented world,
as an alternate reality.

AltMM 2017, the 2nd International Workshop on Multimedia Alternate
Realities at ACM Multimedia, aims at exploring how the synergy between
multimedia technologies and effects can foster the creation of alternate
realities and make their access an enriching, valuable and real experience.
The workshop program will contain a combination of oral and invited
keynote presentations, and poster, demo and discussion sessions, altogether
enabling interactive scientific sharing and discussion between practitioners
and researchers.

We seek contributions that present multimedia technologies, methods and
measurement approaches from the perspective of "enabling other realities".

In particular, one or more of the following dimensions must be addressed
in the contributions by prospective authors, when characterizing the
type of multimedia alternate realities that they are aiming for:

- Alternate - refers to what is alternate about it: different space,
time, situation, and so on;
- Virtual/Augmented - how far or close to the actual reality content can
be experienced, ranging from totally virtual to augmented reality;
- Real/Fictional - how real or fictional the content is;
- Interactive - the level of interactivity as a means of engagement and
immersion;
- Immersive - level in perceptual, cognitive and emotional terms, the sense
of presence and belonging, the quality of the content and the experience,
imagination and engagement;
- Multisensorial - the media involved and how much mulsemedia it is,
also going beyond audiovisual content to include the five senses;
- Personal - adaptation to individual preferences and contexts;
- Social - individualized vs shared experiences and communication.

We invite contributions with the goals and the perspective of enabling
alternate realities experiences as characterized above, through multimedia
technologies, and design and evaluation methods for its creation and
consumption. This involves the use of different types of media content
(audio‐visual, haptics, smell, and taste), increased immersion (e.g.,
3D, holographic, UHD, ultra-wideview, and stereoscopic audio), new
interaction devices, environments, modalities, and formats.

Topics include but are not limited to:

# Creation and Consumption of Alternate Realities - capturing and sensing;

- content production and authoring, interactive storytelling, digital
narratives, cinema and TV;
- crowdsourcing and co‐creation;
- delivery, rendering, and consumption paradigms , co‐experience and
communication;
- personalization, post‐processing, enhancement and real‐time adaptation.

# Design and Evaluation of Alternate Realities Experience

- engagement, immersion, flow assessment and prediction;
- experience evaluation through the analysis of quantitative (physiological
data, self reports) and qualitative data;
- quality of alternate reality experience measurements and metrics;
field trial reports and user studies.

# Alternate Realities Applications

- from more traditional to multi‐device and multisensory shared content
consumption in asynchronous or live scenarios, in personal media,
culture, tourism, art, education, training, wellbeing, and so on.


Paper Submission
================
The workshop program will contain a combination of oral and invited
keynote presentations, and poster, demo and discussion sessions, altogether
enabling interactive scientific discourse. AltMM 2017 welcomes submissions
of full papers (max. 6 pages) for oral presentation, as well as short
papers that report work‐in‐progress (max 4 pages) for poster presentation,
reporting new, unpublished, original research. Accompanying demonstrations
or videos are very welcome and highly appreciated.

All submissions must be written in English and formatted according to
the ACM Proceedings style (templates in the submission page), and they
must contain no information identifying the author(s) or their
organization(s).

Papers are submitted electronically through the Easy Chair paper submission
service: https://easychair.org/conferences/?conf=altmm2017


Review Process
==============
Reviews will be double‐blind. Papers will be judged on their relevance,
originality, technical content and correctness, and the clarity of
presentation of the research.


Publication
===========
Accepted papers will appear in the ACM Multimedia 2017 Workshop Proceedings and
will be part of the ACM Digital Library. A Special Issue of a Top Ranked
Multimedia Journal is being planned.


Workshop Chairs
===============
- Teresa Chambel, LaSIGE, Faculdade de Ciências, Universidade de Lisboa,
Portugal
- Rene Kaiser, Know-Center, Austria
- Omar Aziz Niamut, TNO, The Netherlands
- Wei Tsang Ooi, National University of Singapore, Singapore
- Judith A. Redi, Delft University of Technology, The Netherlands


Program Committee (to be completed)
===================================
- Artur Lugmayr, Curtin University Perth, Australia
- Britta Meixner, CWI, Netherlands
- Christian Timmerer, Alpen-Adria-Universität Klagenfurt, Austria
- Erik Geelhoed, Falmouth University, UK
- Ernestasia Siahaan, TU Delft, Netherlands
- Graham Thomas, BBC
- Hartmut Koenitz, University of Georgia, USA
- Maria Da Graça Pimentel, Universidade de Sao Paulo, Brazil
- Marian Ursu, University of York, UK
- Mario Montagud, Universitat Politècnica de València (UPV), Spain
- Mu Mu, The University of Northampton, UK
- Nimesha Ranasinghe, National University of Singapore, Singapore
- Pablo Cesar, CWI, Netherlands
- Paula Viana, Polytechnic of Porto and INESC TEC, Portugal
- Radu-Daniel Vatavu, University Stefan cel Mare of Suceava, Romania
- Santosh Basapur, IIT Institute of Design, USA.
- Teresa Romão, New University of Lisbon, Portugal
- Wendy Van den Broeck, Vrije Universiteit Brussel, Belgium

CONVERSATIONS 2017: International workshop on chatbot research and design

posted May 25, 2017, 12:02 AM by Symeon Papadopoulos

CONVERSATIONS 2017

International workshop on chatbot research and design

November 22, 2017, Thessaloniki, Greece

https://conversations2017.wordpress.com/

Call for Papers

Researchers and practitioners working on chatbot research and design are invited to submit papers to CONVERSATIONS 2017, a one-day cross-disciplinary workshop in Thessaloniki, Greece November 22. The workshop is arranged as part of INSCI 2017.

Motivation and Key Challenges

Conversational interfaces or natural language interaction is the next frontier in the development of ubiquitous data and services. This is in particular seen in the field of chatbots, that is, machine agents serving as natural language user interfaces to data and service providers. While chatbots or conversational agents have been a topic of research for decades, recent advances in artificial intelligence and machine learning has sparked renewed interest in chatbots. Chatbots powered by artificial intelligence are by some predicted to fundamentally disrupt the way humans interact with digital services.

In this context, research on the design and application of chatbots and underlying technology is critical. Current user interactions with chatbots are still quite basic, due to several limitations. Users expect a natural conversation but these are often limited to simple task delivery and execution. Challenges pertain with regard to how artificial intelligence and machine learning is leveraged in the context of chatbots, and how to benefit from chatbots and natural language interaction in the context of Internet of Things. Furthermore, natural language interfaces imply challenges related to privacy and trust, as well as safety and security.

Chatbots and natural language user interface represents a wide range of research challenges in the fields of information systems design, software engineering, and human-computer interaction.

The analysis challenge: The Internet now offers a space of unprecedented size, where discussions among humans and agents take place and are publicly observable. Monitoring, analyzing and extracting insights from such discussions is a challenge in itself, given the variety of sources where they take place, the heterogeneity of content and format in which they are available, and the difficulty in telling human agents from chatbots. However, there is potentially large value in mining these discussions both for identifying issues and bottlenecks in existing chatbot dialogues and in extracting patterns of natural interaction among human agents.

The user knowledge challenge: Chatbots, are to communicate with a varied group of people across gender, age, languages and preferences. However, new technologies too often create digital divides and biases across gender, age, and societal status [7,8], and new knowledge is needed to mitigate these. Furthermore, user models need to be developed and applied to adapt chatbot interaction to individual users' requirements.

The conversational challenge: Adapting to users' contexts, chatbots need to support interaction sequences that go beyond more than a small number of steps. For each step in the interaction sequence, a range of valid responses exist. In addition, the chatbot responses need to fit the conversational context. Failure in this regard make the system's interpretation and response to user input prone to error, with conversational breakdown as consequence. Research is needed on artificial intelligence and machine learning to effectively identify and adapt to the conversational context.

Chatbot design and operation: In design of natural language user interfaces in general, and human-chatbot interaction design in particular, we will need to move beyond the current state of the art by combining and extending the fields of information systems, software engineering and human-computer interaction (HCI). In particular, incorporating state-of-the-art knowledge and methods from the emerging field of machine learning will be important. For example, machine learning enable the development of generative interaction models, which in turn will be used to simulate interaction patterns and drive the analysis and (re-)design of natural language interactions with digital systems and services.

Topics

Open questions to be explored in the papers include but are not limited to the following:

  • How should we define and use machine learning effectively for the purpose of human-centred design when developing chatbots?

  • What are the features of existing chatbot frameworks and chatbot agents operating in the wild and what can we learn from them?

  • How to identify and harvest data of relevance from the Internet for assisting the design and development of chatbots?

  • Which analysis tools and techniques are available or needed for both the HCI-community and machine-learning community when analyzing unstructured and structured data?

  • What is the effect of different demographics and culture on the design of chatbots?

  • How to transfer analysis output into actionable insight about users?

  • How can human-centred design benefit from machine learning, sentiment analysis and topic modelling?

  • Lessons learnt from existing work on developing tools concerning chatbots?

  • How can we evaluate and compare the user experience and the quality of dialogue across different chatbots?

  • What are new applications and services that can be enabled by the next generation of chatbots?

  • How should privacy and ethical issues be considered when developing chatbots?

Submissions

We invite three kinds of submissions:

  • Brief position papers or chatbot demonstrations (2-3 pages, low threshold contribution).

  • Theoretical or empirical contributions, including presentations of brave new ideas (6-12 pages, published in the Springer workshop proceedings).

  • Detailed demonstrations, e.g. of chatbot prototypes or conversational analysis approaches (6-12 pages, published in the Springer workshop proceedings).

All submissions should be prepared in the Springer LNCS format.

Submissions will be selected following peer-review, based on their originality, quality and ability to promote discussion amongst the workshop participants. Accepted theoretical or empirical contributions (6-12 pages) and demonstrations (6-12 pages) will be published in the workshop proceedings (Springer LNCS).

At least one author of each accepted paper is expected to attend the workshop for the paper to be included in the workshop proceedings.

Important dates

  • Submission deadline: August 19

  • Acceptance notification: September 15

  • Final submission deadline: October 15

  • Workshop: November 22

Organizers

  • Asbjørn Følstad, SINTEF, Norway

  • Symeon Papadopoulos, Centre for Research and Technology Hellas, Greece

  • Ole-Christoffer Granmo, Uni. Agder, Norway

  • Petter Bae Brandtzæg, SINTEF, Norway

 

CfP - 1st International Workshop on Multimedia Verification at ACM Multimedia 2017

posted May 23, 2017, 4:59 AM by Symeon Papadopoulos

MuVer 2017
1st International Workshop on Multimedia Verification at ACM Multimedia 2017
October 23-27, 2017, Mountain View, CA, USA


Call for Papers

Multimedia, especially when also including video, is a very powerful medium for broadcasting and sharing online what is happening directly around us and elsewhere in the world; and, organizations and individuals alike increasingly rely on user-generated multimedia recordings of breaking and developing news events shared by others in social media for illustrating a story. However, there is not only richness and expressiveness of information in user-generated multimedia; there is also a high risk of deception and misinformation. Access to increasingly sophisticated multimedia editing and content management tools, and the ease with which fake information spreads in electronic networks, means that news outlets and social platforms that wish to remain reputable, as well as amateurs re-publishing a multimedia item (e.g. bloggers), need to carefully verify third-party content before (re-)publishing it. This is vital in order to break news quickly, but not at the expense of accuracy and factuality. In addition to this, even individual consumers of TV and online social media and multimedia sharing services are increasingly aware of the risk of deception that exists in media sharing. That is why increasingly more people are becoming interested in simple ways of understanding what to trust, how to assess the veracity of information, and how to debunk fakes.

The goal of this workshop is to bring together multimedia and video processing researchers, social media researchers, digital multimedia forensics experts, new media professionals, as well as multimedia and social sharing platform representatives, in an interdisciplinary forum for presenting and discussing the latest advances and open challenges in multimedia verification.

Topics of interest

The MuVer 2017 topics of interest include, but are not limited to:
  • Reverse image and video search for multimedia verification
  • Use of contextual cues for multimedia, video, audio and associated content verification
  • Multimedia, audio and video file forensic analysis
  • Detection of multimedia items on breaking news events in social media
  • User trustworthiness in multimedia sharing and social media platforms
  • Multimedia geotagging and geographical aspects of multimedia verification
  • Ethical and legal issues of multimedia verification and sharing
  • News framing and manipulation through multimedia
  • Journalistic workflows and (best) practices for multimedia verification
  • Datasets and benchmarking for multimedia verification
  • Tools and applications for multimedia, video and audio verification

Submissions

We invite original work in the above specified and any other related areas. Submissions may be up to 6 pages long, including references, formatted according to ACM MM 2017 guidelines for regular papers (using the acm-sigconf template which can be obtained from the ACM proceedings style page), and adhering to the double-blind review policy. The submissions should explicitly explain how they relate to the overall goal of multimedia verification, and what kind of benefits the techniques proposed therein provide to the potential users of the content. Each submission to the workshop will be peer-reviewed by at least three expert reviewers.

Deadlines

  • Paper submission: July 19, 2017
  • Accept/reject notification: August 10, 2017
  • Accepted camera-ready papers due: August 24, 2017 

Organizers

  • Vasileios Mezaris, CERTH-ITI, Greece
  • Lyndon Nixon, MODUL Technology GmbH, Austria
  • Symeon Papadopoulos, CERTH-ITI, Greece
  • Jochen Spangenberg, Deutsche Welle, Germany


Workshop on Hybrid Human-Machine Computing (HHMC 2017)

posted Apr 15, 2017, 11:04 AM by Symeon Papadopoulos   [ updated Jun 2, 2017, 2:40 PM ]

Call for (Extended) Abstracts

2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017): From Human Computation to Social Computing and Beyond 20-21 September, 2017 University of Surrey, Guildford, UK Website: http://hhmc2017.commando-humans.net/ Financial Co-Sponsors: - Institute for Advanced Studies (IAS), University of Surrey, UK - School of Computer Science and Informatics, Cardiff University, UK - EU H2020 project QROWD - EU H2020 project Stars4All - EU FP7 Marie Curie Initial Training Network ESSENCE - Singapore-UK project COMMANDO-HUMANS - Singapore-UK project "Cyber security solutions for smart traffic control systems" - Surrey Centre for Cyber Security (SCCS), University of Surrey, UK - IBM UK Technical Co-Sponsors: - IFIP TC12 - Artificial Intelligence - IFIP WG 12.7 - Social Networking Semantics and Collective Intelligence - IFIP WG 13.2 - Methodology for User-Centred System Design - IFIP WG 13.7 - Human-Computer Interaction & Visualization - IEEE Systems, Man and Cybernetics (SMC) Society Technical Committee on Cognitive Computing - IEEE Systems, Man and Cybernetics (SMC) Society Technical Committee on Human-Computer Interaction - IEEE Systems, Man and Cybernetics (SMC) Society TC on Human Perception in Multimedia Computing - ACM SIGCHI UK Chapter - Citizen Science Association - Human Computation Institute

Important Dates

Abstract Deadline: 7 June 2017 (extended from 21 May 2017) Author Notification: 30 June 2017 (extended from 23 June) Early Registration: 17 July 2017 (presenters) / 4 September 2017 (non-presenters)

Introduction

The 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017) is 2-day workshop, to be held at the University of Surrey, Guildford, UK, on 20 and 21 September, 2017. It is a workshop co-funded by University of Surrey's Institute for Advanced Studies (IAS), a number of other organizations and related research projects. When we talk about "computing" we often mean computers do something (for humans), but due to the more and more blurred boundary between humans and computers, this old paradigm of "computing" has changed drastically, e.g., in human computation humans do all or part of the computing (for machines), in computer-supported cooperative work (CSCW) humans are working together with assistance from computers to conduct cooperative work, in social computing and computer-mediated communication people's social behaviours are intermingled with computer systems so computing happens with humans and computers at the same time while humans are using computers to live their lives, and for cyborgs we are talking about human-robot hybrids or robot-human hybrids where the boundary between humans and machines becomes even more blurred. To some extent we see more and more a hybrid human-machine computing (HHMC) world where both humans and machines are working with and for each other. The main goals of the workshop include 1) to bring researchers working in different disciplines but with common research interests on HHMC together for exchanging research ideas, and 2) to promote interdisciplinary collaborations and experience sharing between different subjects. The workshop will also be used as an event to discuss medium- and long-term activities in the UK and internationally on HHMC related research, such as the possibility to set up a UK- and/or a European-wide research network funded by UK and/or EU funders. If successful, the workshop may be continued in future years as a pan-Europe or an international event. At the workshop participants will be able to present their research work and ideas as oral presentations and posters. To encourage participations, the workshop will call for extended abstracts (up to 800 words) rather than full papers, and there will be a light-weighted peer review process conducted by the workshop's technical program committee to ensure quality of presented work while encouraging less mature work to be discussed among participants. Different types of work can be presented: original research, position papers, surveys, work in progress, research projects and networks, etc. Work already published elsewhere is also encouraged to be presented as posters and/or short (elevator pitch type) talks. The workshop will also include several invited keynote talks given by renowned UK and international researchers working on different topics of HHMC. There will also be a panel discussion focusing on how to develop the HHMC research community further after the workshop ends.

Topics of Interest

We welcome submissions addressing research problems in the following (but not limited to these) topics related to Hybrid Human-Machine Computing (HHMC): - Human computation (crowdsourcing, games with a purpose, human interactive proofs, CAPTCHA, mobile sensing, etc.) - Social computing - Social media analytics - Computational social science - Social simulation - Computer-mediated communication - Human-in-the-loop computing (modelling, simulation, optimization, machine learning, data mining, etc.) - Humans as (part of digital / physical) sensors - Human-agent collectives - Computer-assisted arts - Human-assisted computer arts - Computer-supported cooperative work (CSCW) - Collective intelligence - Social search (e.g., collaborative filtering) - Cognitive computing, cognitive psychology and cognitive science in general - Computational behavioral science - Human-centric computing / Human-oriented computing - Interactive information visualization / Visual analytics - Interactive multimedia systems / quality of user experience / joint subjective-objective quality assessment - Human-like computing - Citizen science - Brain-computer interface - human-robot hybrids / robot-human hybrids / cybernetic organisms / cyborgs - Humanoid / humanoid robots / androids - Biological robots / biots - Social robots - Related theoretical computer science topics such as Turing tests - Related philosophical aspects such as definition of intelligence and essential differences between humans and machines - Ethical issues about HHMC - Legal aspects of HHMC - Business opportunities around HHMC - Industrial innovations around HHMC - Applications of HHMC in different fields such as physical sciences, engineering, medical sciences, social sciences, humanities

Organizing Committee

General Chair: Shujun Li, University of Surrey, UK Publication Chair: Elena Simperl, University of Southampton, UK Publicity Co-Chairs: Pete Burnap, Cardiff University, UK Michael Rovatsos, The University of Edinburgh, UK Long Tran-Thanh, University of Southampton, UK International Liaison: Dietmar Saupe, University of Konstanz, Germany (Europe) Anna Cinzia Squicciarini, Pennsylvania State University, United States (America) Qingpeng Zhang, City University of Hong Kong, China (Asia-Pacific Region) External Co-Sponsors/Stakeholders Liaison: John Breslin, National University of Ireland Galway, Ireland (IFIP WG 12.7, Chair) Caroline GL Cao, Wright State University, USA (IEEE SMC Society TC on Human-Computer Interaction, Co-Chair) Anna Cox, UCLIC, University College London, UK (ACM SIGCHI) Peter Dannenmann, RheinMain University of Applied Sciences, Germany (IFIP WG 13.7, Chair) Ulrich Furbach, Universität Koblenz-Landau, Germany (IFIP TC12, Chair) Jon Machtynger, IBM UK and University of Surrey, UK (Industry Liaison) Pietro Michelucci, Human Computation Institute, US (Executive Director) Greg Newman, Colorado State University, US (Citizen Science Association, Member of Board of Directors) Symeon Papadopoulos, CERTH, Greece (IEEE Computer Society STC on Social Networking, Chair) Michael Rovatsos, University of Edinburgh, UK (ACM SIGAI, Conference Coordination Officer) John Vines, Northumbria University, UK (ACM SIGCHI UK Chapter, Vice-Chair) Tao Wang, SAS, USA (IEEE SMC Society TC on Human Perception in Multimedia Computing, Co-Chair) Marco Winckler, University Paul Sabatier (Toulouse 3), France (IFIP WG 13.2, Chair) Yicong Zhou, University of Macau, China (IEEE SMC Society TC on Cognitive Computing, Co-Chair) Local Arrangement Team: Shujun Li, Haiyue Yuan, Saeed Ibrahim Saeed Alqahtani, and Nouf Aljaffan, University of Surrey, UK

Technical Program Committee (TPC)

- Charith Abhayaratne, University of Sheffield, UK - Budi Arief, University of Kent, UK - Kalina Bontcheva, University of Sheffield, UK - Richard Bowden, University of Surrey, UK - Pete Burnap, Cardiff University, UK - Anna Cox, University College London, UK - Gianluca Demartini, University of Sheffield, UK - Corinna Elsenbroich, University of Surrey, UK - Thanassis Giannetsos, University of Surrey, UK - Kati Kuusinen, University of Southern Denmark, Denmark - Marta Kristín Lárusdóttir, Reykjavik University, Iceland - Shujun Li, University of Surrey, UK (Co-Chair) - Jon Machtynger, IBM UK and University of Surrey, UK - Roger Maull, University of Surrey, UK - Klaus Mößner, University of Surrey, UK - Michael Rovatsos, University of Edinburgh, UK - Patrice Rusconi, University of Surrey, UK - Dietmar Saupe, University of Konstanz, Germany - Elena Simperl, University of Southampton, UK (Co-Chair) - Anna Cinzia Squicciarini, The Pennsylvania State University, USA - David Stillwell, University of Cambridge, UK - Gianluca Stringhini, University College London, UK - Long Tran-Thanh, University of Southampton, UK - Xingjie Wei, University of Bath, UK - Matthew Williams, Cardiff University, UK - Marco Winckler, University Paul Sabatier (Toulouse 3), France - Qingpeng Zhang, City University of Hong Kong, China

Keynote Speakers

At the HHMC 2017 workshop, a number of world renowned researchers working on related research topics will give keynote speeches. Currently confirmed keynote speakers include: - Professor Manuel Blum, Bruce Nelson University Professor of Computer Science, Carnegie Mellon University, USA (1995 ACM Turing Award) - Professor Lenore Blum, Distinguished Career Professor of Computer Science, Carnegie Mellon University, USA - Professor Nigel Gilbert, Director of Institute of Advanced Studies (IAS), University of Surrey, UK (CBE 2016)

Guidelines for Submissions

If you are interested in participating in this workshop, you need to submit an (extended) abstract up to 800 words. You don't have to use all the 800 words. If you can use less words to clearly describe what you want to present, feel free to do so. All submitted (extended) abstracts will be reviewed by the workshop's technical program committee. You should submit your work electronically through the workshop's online submission website https://easychair.org/conferences/?conf=hhmc2017. Please select at least one presentation type for your submission so that the TPC will have more flexibility to define the program. If you want to present an already published work, you should consider update the published paper which will be used as a reference by the TPC to make a decision on your submitted abstract. In other cases, you can also submit a full paper as additional proof of the quality of your work.

Post-Workshop Journal Special Issue and Springer Book

No workshop proceedings will be produced for the conference, but the workshop's program page will include submitted abstracts and presentations. Selected original work and surveys will be invited for a special issue of the journal Human Computation, following a normal but faster peer-review process. The expected publication date of the special issue is in early 2018. Some selected work may also be invited for chapters of a book to be co-edited by Gerrit van der Veer, Achim Ebert, Nahum Gershon and Peter Dannenmann of IFIP WG 13.7 and to be published by Springer (more details to be announced on the workshop's website).

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